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Won't Fix

Won't Fix in 6000.6.X

In Progress in 6000.5.X

Votes

0

Found in

2022.3.70f1

6000.0.65f1

6000.1.15f1

6000.2.0b12

6000.3.0a4

6000.4.0a1

6000.5.0a1

6000.6.0a1

Issue ID

UUM-113645

Regression

No

Overlay Menu options open on the top of the window when the window is positioned at the bottom of the screen

UI Toolkit Controls

-

NOTE

This issue can be reproduce with any overlay menu in any window eg SceneView.

Steps to reproduce:
1. Create a Universal 2D project
2. Create any Sprite (Create > 2D > Sprites > Triangle)
3. Select newly created Sprite and press "Open Sprite Editor" button in the Inspector
4. Press kebab menu in the Sprite Editor window and select Overlay Menu
5. Press on eye icon to enable Overlay Menu
6. Right-click on the Overlay Menu to open options
7. Observe Overlay Menu options
Actual results: Overlay Menu options appear on the top of the Sprite Editor window
Expected results: Overlay Menu options appear above Overlay Menu icon
Reproducible with versions: 6000.1.0a1, 6000.1.15f1, 6000.2.0b12, 6000.3.0a4
Not reproducible with versions: 6000.0.55f1
Couldn't reproduce with versions: 2021.3.54f1, 2022.3.65f1, 2023.3.0a18(no Overlay Menu option)
Tested on (OS): macOS Sequoia 15.4 (M4)
Not reproduced on: Windows 11

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

  2. Resolution Note (6000.6.X):

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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