Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0b14
Issue ID
791369
Regression
Yes
[OSX][Console] Clicking "print" statement in console doesn't open MonoDevelop
How to reproduce:
1. Open the attached "7913692DPackLondon.zip" project
2. Open and play scene
3. Press 'P' to pause the game
4. |Notice two messages in console. (The first one is created from a “print” statement and the second is from a “Debug.Log” statement )
5. Double click on first one and notice that nothing happens
6. Double click on second one and notice that it opens MonoDevelop and takes you to the line of a code that created the Console message
Not reproducible: 5.3.5f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment