Search Issue Tracker
Fixed
Fixed in 3.5-beta.1
Votes
0
Found in [Package]
3.4.1
Issue ID
HUBX-876
Regression
No
OS information is falsely set into the GPU field when reporting issues from the Unity Hub
How to reproduce:
1. Open Unity Hub
2. Report an issue (Help → Report a Bug…)
Expected result: An issue is reported and the GPU and OS fields show correct values
Actual result: GPU field is replaced with OS and OS field is empty
Reproducible with: 3.0.0, 3.4.1
Reproduced on: Linux, macOS Ventura 13.1, Windows 11
Note: Issue is not reproducible if reporting bugs via the Editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Add comment