Search Issue Tracker
Won't Fix
Votes
1
Found in
5.0.0f4
Issue ID
677438
Regression
No
OnPointerDown is not called when clicking a UI element, if the angle between the canvas and the camera is bigger than 90 degrees
Reproduction steps:
1. Open the attached project "case_677438-Errors 2"
2. Open the scene "Test" and play
3. Press "Position 1" button, the camera will be pointed away from the canvas
4. Click on the red image, OnPointerDown will not be called
5. Press "Position 2" button, the camera will be pointed towards the canvas
6. Click on the red image. A message will be logged to the console, indicating that OnPointerDown was called
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment