Search Issue Tracker
Fixed
Fixed in 2022.3.58f1, 6000.0.38f1, 6000.1.0a3
Votes
0
Found in
2021.3.45f1
2022.3.50f1
6000.0.23f1
6000.1.0a2
Issue ID
UUM-84378
Regression
No
Occlusion's fields can be set to negative numbers
How to reproduce:
1. Create a new Unity project
2. Go to Window -> Rendering -> Occlusion Culling -> Bake
3. Try setting the fields to a negative number
4. Observe the results
Expected results: The fields can't be set to a negative number
Actual results: The fields can be set to a negative number
Reproducible with: 2021.3.45f1, 2022.3.50f1, 6000.0.23f1
Reproducible on: macOS Sequoia 15.0
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
Resolution Note (fix version 6000.0.38f1):
Backport