Search Issue Tracker
Fixed
Votes
0
Found in
4.3.0a2
Issue ID
554981
Regression
No
Occlusion culling incorrectly culls geometry when camera is out of generated view volumes
Steps to reproduce :
- import the project attached
- open Occlusion Culling tab
- open the scene
- move the camera in the scene and notice that when camera is moved outside of the view volume the geometry disappears
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment