Search Issue Tracker
Won't Fix
Votes
0
Found in
2022.2.0a3
Issue ID
UUM-5737
Regression
No
Objects disappear when Occlusion Culling is enabled
Reproduction steps:
1. Download the attached project named "Bug_Builtin.rar". Original case uses HDRP but it also happens on builtin
2. Open the "Bugs" Scene in attached project
3. Open the game view
4. Select the "Camera" GameObject and in the inspector change the value of occlusion culling
Actual result: cube dissapear when occlusion culling is on
Reproducible on latest trunk
For original attached project:
Reproducible with: (2020.3.27f1), (2021.2.10f1), (2022.1.0b6), (2022.2.0a3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.