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Fixed

Votes

0

Found in

6000.0.47f1

Issue ID

UUM-103219

Regression

Yes

"NullReferenceException" thrown and scene corrupted when build is canceled with changes in the scene

-

How to reproduce:
1. Create and open a new project
2. In the Hierarchy select the “MainCamera” GameObject
3. In the Inspector change the “Position” X value to 10, in the Transform component
4. In the title bar navigate to File > Build And Run, alternatively use the Ctrl + B shortcut
5. In the "Scene(s) Have Been Modified" dialog box, press Cancel
6. Observe the Editor and the Console

Expected result: No changes in the scene, couple of warnings in the Console
Actual result: Scene is corrupted, couple of warnings and errors are thrown in the Console

Reproducible with: 6000.0.35f1 (ed4dc7af2c82), 6000.0.47f1
Not reproducible with: 2022.3.61f1, 6000.0.34f1, 6000.1.0b15, 6000.2.0a9

Reproducible on: Windows 11, macOS 15.3 (M2 Ultra)
Not reproducible on: No other environments tested

Notes:
- Any changes made to the scene reproduce the issue
- “NullReferenceException: Object reference not set to an instance of an object” are thrown in the Console

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