Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X, 2021.1.X
Votes
0
Found in
2020.1.0a26
2020.1.15f1
2020.2
2021.1
Issue ID
1295445
Regression
Yes
NullReferenceException is thrown in the console when trying to change the Aspect Ratio in the Game window
Steps to reproduce:
1. Open the user's attached project "Riverside Student.zip"
2. In the Game window press the Aspect ratio tab
Expected results: Aspect ratio tab expands
Actual results: Aspect ratio tab does not expand and a NullReferenceException is thrown in the console
Reproducible with: 2020.1.0a26, 2020.1.16f1, 2020.2.0b13, 2021.1.0a8
Unable to reproduce: 2018.4.29f1, 2019.4.15f1, 2020.1.0a25
Note: The full error is in the Edit field
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0a15
Resolution Note (fix version 2021.1):
Fixed in 2021.1.26f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.21f1