Search Issue Tracker
Fixed
Fixed in 1.5.x
Votes
0
Found in [Package]
1.5.5
Issue ID
LOC-1231
Regression
Yes
NullReferenceException at "JsonSerializerTrackedObject.ApplyLocale" when GameObjectLocalizer is initialized
Steps to reproduce:
1. Open the attached “BugReport” project
2. In Build Settings, enable Development Build
3. Build And Run
4. Observe the Development Console
Reproducible with: 1.5.0-pre.7, 1.5.5 (2022.3.63f1, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3)
Not reproducible with: 1.4.5, 1.5.0-pre.6 (2022.3.63f1)
Testing environment: macOS 15.5 (M4 Pro), Windows 11
Notes:
- Not reproducible in the Editor, but reproducible in macOS Standalone, Android, and iOS Players
- The issue is in the Localization package and not in the Addressables package
- If the repro is not consistent, change the Company Name and Product Name before each build
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Add comment