Search Issue Tracker

Fixed

Fixed in 6000.3.15f1, 6000.4.6f1, 6000.5.0b5, 6000.6.0a3

Votes

0

Found in

6000.3.11f1

6000.4.0b9

6000.5.0a8

6000.6.0a1

Issue ID

UUM-137626

Regression

Yes

"None" is only present when using HDRP Rendering Debugger's "Freeze Camera For Culling" dropdown

Graphics Debugging Tools

-

Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/OutdoorsScene.unity” Scene
3. Open the Rendering Debugger window (Window > Analysis > Rendering Debugger)
4. Go to Rendering tab and open the "Freeze Camera For Culling" dropdown list

Expected result: Camera that is in the Scene is present
Actual result: The only option available is "None"

Reproducible with: 6000.2.0a4 (56df1dd3b76d), 6000.3.11f1, 6000.4.0f1, 6000.5.0b1, 6000.6.0a1
Not reproducible: 6000.0.71f1, 6000.2.0a3 (a53718ca3c62)

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

  1. Resolution Note:

    Fixed in 6000.6.0a3

  2. Resolution Note (fix version 6000.6.0a3):

    Fixed in 6000.6.0a3

  3. Resolution Note (fix version 6000.5.0b5):

    Fixed in 6000.5.0b5

  4. Resolution Note (fix version 6000.4.6f1):

    Fixed in 6000.4.6f1

  5. Resolution Note (fix version 6000.3.15f1):

    Fixed in 6000.3.15f1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.