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Fixed

Fixed in 6000.3.15f1, 6000.4.6f1, 6000.5.0b5, 6000.6.0a3

Votes

0

Found in

6000.3.11f1

6000.4.0b9

6000.5.0a8

6000.6.0a1

Issue ID

UUM-137626

Regression

Yes

"None" is only present when using HDRP Rendering Debugger's "Freeze Camera For Culling" dropdown

Graphics Debugging Tools

-

Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/OutdoorsScene.unity” Scene
3. Open the Rendering Debugger window (Window > Analysis > Rendering Debugger)
4. Go to Rendering tab and open the "Freeze Camera For Culling" dropdown list

Expected result: Camera that is in the Scene is present
Actual result: The only option available is "None"

Reproducible with: 6000.2.0a4 (56df1dd3b76d), 6000.3.11f1, 6000.4.0f1, 6000.5.0b1, 6000.6.0a1
Not reproducible: 6000.0.71f1, 6000.2.0a3 (a53718ca3c62)

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

  1. Resolution Note:

    Fixed in 6000.6.0a3

  2. Resolution Note (fix version 6000.6.0a3):

    Fixed in 6000.6.0a3

  3. Resolution Note (fix version 6000.5.0b5):

    Fixed in 6000.5.0b5

  4. Resolution Note (fix version 6000.4.6f1):

    Fixed in 6000.4.6f1

  5. Resolution Note (fix version 6000.3.15f1):

    Fixed in 6000.3.15f1

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