Search Issue Tracker
Fixed
Fixed in 2023.3.X, 2023.3.0b1
Votes
0
Found in
2023.3.0b1
Issue ID
UUM-59173
Regression
Yes
Node cannot be created and throws an Error in VFX Graph
How to reproduce:
1. Create a new 3D (HDRP) Project
2. Create a new VFX Graph (Right-click in the Project Window -> Create -> Visual Effects -> Visual Effects Graph)
3. Select Simple Loop and click Create
4. Open the newly created VFX Graph
5. Create any node (Right-click -> Create Node)
Expected result: Node is created
Actual result: Node is not created and an Error is being thrown
Reproducible with: 2023.3.0b1
Not reproducible with: 2023.3.0a19
Reproduced on: macOS Sonoma (14.2), Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
- [iOS] Frame Debugger rendering output doesn't work with iOS builds
Add comment