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Fixed in 2021.1.X

Fixed in 2019.4.X, 2020.2.X

Votes

0

Found in

2018.4

2019.4

2019.4.12f1

2020.1

2020.2

2021.1

Issue ID

1297115

Regression

No

No error is thrown and the Compute Shader ignores the code when the code is written after an inconsistent line ending

Shader System

-

How to reproduce:
1. Open the attached "1297115_Repro" project
2. In the Project window select the "BrokenCompute.compute" Asset
3. Observe the Inspector (Window->General->Inspector)

Expected results: The "syntax error: unexpected end of file at kernel Generate Mesh" error is in the Inspector
Actual results: No errors are in the Inspector, the script can be compiled but the code will be ignored

Reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a10

Notes:
- Adding any line after the line with a different line ending will remove the error from the Inspector and the Shader can be compiled but any code after that line will be ignored
- Opening the script in Visual Studio the "Inconsistent Line Ending" warning will pop up if it's enabled

  1. Resolution Note (fix version 2021.1):

    Fixed in 2021.2.0a3

  2. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.0b4

  3. Resolution Note (fix version 2020.2):

    Fixed in 2020.2.4f1

  4. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.21f1

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