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Fixed in 2021.1.X
Fixed in 2019.4.X, 2020.2.X
Votes
0
Found in
2018.4
2019.4
2019.4.12f1
2020.1
2020.2
2021.1
Issue ID
1297115
Regression
No
No error is thrown and the Compute Shader ignores the code when the code is written after an inconsistent line ending
How to reproduce:
1. Open the attached "1297115_Repro" project
2. In the Project window select the "BrokenCompute.compute" Asset
3. Observe the Inspector (Window->General->Inspector)
Expected results: The "syntax error: unexpected end of file at kernel Generate Mesh" error is in the Inspector
Actual results: No errors are in the Inspector, the script can be compiled but the code will be ignored
Reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a10
Notes:
- Adding any line after the line with a different line ending will remove the error from the Inspector and the Shader can be compiled but any code after that line will be ignored
- Opening the script in Visual Studio the "Inconsistent Line Ending" warning will pop up if it's enabled
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Resolution Note (fix version 2021.1):
Fixed in 2021.2.0a3
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0b4
Resolution Note (fix version 2020.2):
Fixed in 2020.2.4f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.21f1