Search Issue Tracker
Fixed
Fixed in 6000.0.58f1, 6000.2.6f1, 6000.3.0b1
Votes
0
Found in
6000.0.56f1
6000.1.16f1
6000.2.2f1
6000.3.0a5
Issue ID
UUM-114575
Regression
No
No default icon for the custom Overlay without the defined icon in the Overlay Menu
How to reproduce:
1. Open the attached project "OverlayIcon"
2. Open the "SampleScene" scene
3. Select the "GameObject" in the Hierarchy
4. In the Scene View, in the Tools Overlay, select the "OT" tool
5. Observe the added button on the Overlay Menu
Expected results: There is a default icon because the custom icon is not defined
Actual results: The button has no icon
Reproducible with: 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a5
Reproducible on: macOS Sequoia 15.5 (M1)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 6000.3.0b1):
Scene/Game View: Fixed a bug where an Overlay could have an empty title and be shown as an empty button in the overlay menu toolbar.
Resolution Note (fix version 6000.2.6f1):
Scene/Game View: Fixed a bug where an Overlay could have an empty title and be shown as an empty button in the overlay menu toolbar.
Resolution Note (fix version 6000.0.58f1):
Scene/Game View: Fixed a bug where an Overlay could have an empty title and be shown as an empty button in the overlay menu toolbar.