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Votes
0
Found in
2017.3.1p4
Issue ID
1018883
Regression
No
Network error occurred: NoResources error is thrown when client stops calling NetworkTransport.Recieve
How to reproduce:
1. Open given Unity project
2. Enter "test" scene
3. Enter Play Mode
4. Wait 5 seconds and server crashes intentionally
5. Wait a little bit more and a lot of errors are thrown
Expected result: When server crashes it should stop sending messages
Actual result: When server crashed it still sends messages to the client
Reproducible with: 2018.2.0a5, 2018.1.0b12, 2017.4.0f1, 2017.3.2f1, 2017.2.2p2, 2017.1.3p2
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