Search Issue Tracker

Fixed

Fixed in 1.0.8 - Entities (Launch)

Votes

0

Found in [Package]

1.0.8

Issue ID

N4EBUG-14

Regression

No

Netcode Server behaves differently from the Editor when running it in the Build

Package: Entity Component System (ECS)

-

Reproduction steps:
1. Open the attached “Test Project” Project
2. Open File > Build Settings window
3. Select “Scenes/VrScene” in “Scenes in Build”, and select “Dedicated Server” in “Platform”
4. Build and Run the Project
5. Enter the Play Mode
6. Observe the Console window

Expected result: No errors in the Console
Actual result: The Console prints out “Large serverTick prediction error. Server tick rollback to Unity.NetCode.NetworkTick delta:” error

Reproducible with: 1.0.0-pre.44, 1.0.0-pre.47 (2022.2.13f1)
Couldn’t test with: 1.0.0-pre.65 (2022.2.13f1) - Editor is stuck on loading “Completing Domain: Completing Domain”

Reproducible on: Windows 10

  1. Resolution Note (fix version 1.0.8 - Entities (Launch)):

    Fixed in full release of Netcode for Entities 1.0.8

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.