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Duplicate
Duplicate in 1.0.X
Votes
1
Found in [Package]
Issue ID
NAVB-8
Regression
No
NavMeshSurface Component doesn't bake properly when Component NavMeshModifier Override Area is enabled
Reproduction steps:
1. Open attached project "case_1331858-BugReport (1)"
2. Open Scene "SampleScene" from Assets>Scenes
3. Select "NavMesh" GameObject
4. Observe NavMesh in Scene view
Expected result: NavMesh is baked in a smooth rectangle shape
Actual result: NavMesh has random cuts baked into it
Reproducible with: 1.0.0 (2018.4.33f1, 2019.4.24f1, 2020.3.8f1, 2021.1.4f1, 2021.2.0a17)
-
Resolution Note:
This issue is a duplicate of another issue
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-3457 -
Resolution Note (1.0.X):
This issue is a duplicate of another issue
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-3457
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