Search Issue Tracker
Won't Fix
Votes
1
Found in
2022.3.4f1
Issue ID
UUM-41639
Regression
Yes
Multiple "Pixels per point should be positive" errors are thrown while the Editor is running
Reproduction steps:
1. Open the "IN-46061.zip" project
2. Observe the Console
Expected result: No errors are thrown
Actual result: Multiple "Pixels per point should be positive" errors are thrown
Reproducible with: 2022.3.4f1, 2023.1.0a19
Not reproducible with: 2021.3.28f1, 2023.1.3f1, 2023.2.0a23
Fixed in: 2023.1.0a20
Reproducible on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened
Resolution Note:
There are no fixes planned for this Bug