Search Issue Tracker
Fixed
Votes
0
Found in
5.3.0f1
Issue ID
744349
Regression
Yes
[MSE] Removing a scene from the hierarchy impacts the rendering of other scene with baked lightmaps
Steps to repro:
- Launch the project attached
- Load Scene1
- Now drag and drop scene2 to the hierarchy panel to add it additively
- Remove Scene1
Note that scene2 is rendered incorrectly without the baked lightmap information.
Screencast: http://screencast.com/t/Y0ppcsgWkQbE (This screencast is with a different project but the effect is the same)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Add comment