Search Issue Tracker
Active
Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X
Votes
0
Found in
2023.2.0a14
6000.0.47f1
6000.1.0f1
6000.2.0a9
Issue ID
UUM-103766
Regression
Yes
Moving Objects leave a ghosting trail in Ray Traced Screen Space Reflections
*Steps to reproduce:*
# Open the attached project
# Open the OutdoorsScene
# Open the Game view
# Observe the VFX particles in the reflection (Zooming the Game view helps to spot the leftover trails)
*Actual results:* Moving VFX particles leave a ghost-like trail in the Reflection
*Expected results:* VFX particles are reflected without artifacts
*Reproducible with versions:* 2023.2.0a14, 6000.0.47f1, 6000.1.0f1, 6000.2.0a9
*Not reproducible with versions:* 2023.2.0a13
*Can’t test with versions:* 2022.3.61f1 (Ray-traced VFX not available)
*Tested on (OS):* Windows 11
*Notes:*
* Entering/Exiting the Play mode removes the leftover ghost trails temporarily
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running
Add comment