Search Issue Tracker
Won't Fix
Votes
1
Found in
5.5.1f1
Issue ID
887826
Regression
No
When move gizmos arrows overlap, further drawn arrow gets selected
In scene view, when placing scene view camera as objects move gizmo "Y" axis arrow overlap "Z" axis arrow, selecting "Y" axis selects "Z" axis arrow.
To reproduce:
1.Open project
2.Create any object
3.Rotate scene view camera to view object in "Z" axis so the move gizmo "Y" axis arrow overlap "Z" axis
4.Try to select "Y" axis arrow
5.Observe as the "Z" axis arrow is selected.
Reproduced on: 5.3.4f1 5.4.1f1 5.5.1f1 5.5.2p2 2017.1.0a2
Win 10 Pro
Notes: when rotating scene view camera as the "X" axis is behind the "Y" axis, "Y" axis is on the top and you can select it correctly.
Screen recordings attached
Comments (1)
-
mark_cb
Mar 09, 2017 16:57
This is also evident on the scale gizmo handles.
Handles are drawn and picked in the order (x, y, z) irrespective of their actual view depth.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor Perforce login fails when Perforce shows a license expiry warning
- Assertion failed error in HDRP builds when enabling STP via script
- FBX Resamples Curves incorrectly when importing FBX files
- ProBuilder GameObject Faces disappear when increasing the Sides Count value
- FileUtil.CopyFileOrDirectory throws IOException when destination parent folder does not exist
Resolution Note (2020.1.X):
This will get addressed by handles reworks we're doing.