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Won't Fix

Votes

0

Found in

2021.3.30f1

2022.3.10f1

2023.1.14f1

2023.2.0b11

2023.3.0a6

Issue ID

UUM-49558

Regression

No

Mono Behavior of serializable reference type gets created when selecting a corresponding object in the Hierarchy window if it’s null and the Inspector window is set to Debug mode

-

How to reproduce:
1. Open the user’s attached “TestInsectorProject.zip” project
2. Open “SampleScene” Scene (Assets > Scenes)
3. Enter Play Mode
4. Change the Inspector’s mode to “Debug”
5. In the Hierarchy window, select “TestInsector” GameObject
6. Observe the Console window

Expected result: “Is null: True” is logged
Actual result: “Is null: False” is logged

Reproducible with: 2021.3.30f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b11, 2023.3.0a6

Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested

Note: not reproducible with “Normal” Inspector mode

  1. Resolution Note:

    When we use [NonSerialized] attritube instead than [Serializable] attritube, we get the class object value as NULL in both debug and normal inspector modes.

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