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Won't Fix
Votes
0
Found in
2021.3.30f1
2022.3.10f1
2023.1.14f1
2023.2.0b11
2023.3.0a6
Issue ID
UUM-49558
Regression
No
Mono Behavior of serializable reference type gets created when selecting a corresponding object in the Hierarchy window if it’s null and the Inspector window is set to Debug mode
How to reproduce:
1. Open the user’s attached “TestInsectorProject.zip” project
2. Open “SampleScene” Scene (Assets > Scenes)
3. Enter Play Mode
4. Change the Inspector’s mode to “Debug”
5. In the Hierarchy window, select “TestInsector” GameObject
6. Observe the Console window
Expected result: “Is null: True” is logged
Actual result: “Is null: False” is logged
Reproducible with: 2021.3.30f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b11, 2023.3.0a6
Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Note: not reproducible with “Normal” Inspector mode
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Resolution Note:
When we use [NonSerialized] attritube instead than [Serializable] attritube, we get the class object value as NULL in both debug and normal inspector modes.