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Fixed

Fixed in 2022.3.51f1

Votes

44

Found in

2022.3.40f1

Issue ID

UUM-82547

Regression

Yes

"Missing Prefab Asset" error in a SubScene after Domain Reload

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How to reproduce:
1. Open the attached “IN-81743“ project
2. Enter Play Mode
3. Exit Play Mode
4. Change 'MyScript.cs' to trigger a Domain Reload
5. Observe the Unity Console Window

Expected result: No errors are thrown
Actual result: A "Missing Prefab Asset" error is thrown

Reproducible with: 1.1.0-exp.1 (2022.3.40f1, 2022.3.42f1), 1.3.0-pre.4 (2022.3.40f1, 2022.3.42f1)
Not reproducible with: 1.3.0-pre.4 (2022.3.39f1, 6000.0.14f1)
Unable to test: 0.51.1-preview.21 (2021.3.42f1) (Unresolvable package problems due to downgrading)

Reproducible on: Windows 10 (user), Windows 11 pro
Not reproducible on: No other environment tested

Notes:

* Bug regression dependent on the Engine version. Regressed version: 2022.3.40f1
* Once the error occurs, it persists until Unity is restarted
* The Background task “Import EntityScene” remains in a “Not Responding” state

Comments (26)

  1. ThynkTekStudio

    Sep 23, 2024 21:06

    this bug is crippling the progress of my project, still occurs on 2022.3.47

  2. fabianVr

    Sep 18, 2024 12:40

    Still occurring on 2022.3.47

  3. frimarichard

    Sep 17, 2024 17:25

    Still occuring on 2022.3.46.

  4. Lex

    Sep 02, 2024 21:40

    This issue is blocking our development as well. Could this be prioritized for a fix? Thank you.

  5. Zardify

    Sep 01, 2024 11:08

    This makes all editor versions >= 2022.3.40f1 completely unusable for entities development. Fix needed ASAP. Should never have been released...

  6. KhanStone

    Aug 30, 2024 04:08

    Also having this issue, please fix!

  7. kriegen

    Aug 30, 2024 02:28

    This issue is also entirely stopping our current development.

    This occurs when a prefab either in the subscene's hierarchy or a prefab referenced in a baker in a subscene has any kind of MonoBehevior component (URPMaterialPropertyBaseColor or any other Authoring for example).

  8. iamarugin

    Aug 28, 2024 07:59

    Why this is not instantly fixed? UNITY IS NOT USABLE BECAUSE OF THIS.

  9. wgbg

    Aug 26, 2024 09:50

    The same here.. After more debugging, it turned out that this issue occurs when you have Baker script on your prefab object. Without baker script it's working properly.

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