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Fixed in 4.5.2

Votes

16

Found in

4.3.3f1

Issue ID

588450

Regression

Yes

Mismatched serialization in the builtin class 'Mesh'

Serialization

-

To reproduce:
1. Open attached project
2. Open MismatchError scene
Expected result: No error
Actual result: Error is thrown: Mismatched serialization in the builtin class 'Mesh'. (Read 295476 bytes but expected 295477 bytes)

Comments (35)

  1. shonezara7

    Jul 17, 2020 05:47

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    Jun 23, 2020 06:42

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    Jun 22, 2020 06:49

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  4. Williams4

    May 21, 2020 10:43

    I am so much troubled by seeing Mismatched serialization that is popping up on my screen on a regular basis. A useful idea about how to tackle this problem is given on https://edubirdie.org/contactus/ site which would be appreciated otherwise I am leaving this discussion forum.

  5. jack3821

    May 13, 2020 19:17

    You have to define all the project instructions in a good way and pick the right place to save it. The https://www.assignmenthelper.com.au/law-assignment-help/ share some of the methods which you can get if you want.

  6. Rene-Damm

    Jun 16, 2014 15:48

    This bug specifically affects meshes imported/created with 3.5.0 and loaded into Unity 4.x. 3.5.0 had a rather tricky bug in mesh serialization which was fixed in 3.5.1 but which requires a workaround serialization path in 4.x. This code path was missing a bool field thus leading to the error here (the mesh would still load more or less correct, though).

    Fixed in 4.5.2.

  7. Steven Walker

    Jun 12, 2014 17:43

    I am still getting these errors in 4.5.0f6 with no apparent solution or work around :/

  8. EightBitNine

    May 09, 2014 15:27

    It now says voting disabled for resolved issues. WTF, how do you say that you "won't fix" something, but then say that its fixed? Did I just wake up in freaking OPPOSITE LAND?

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