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Fixed in 4.5.2
Votes
16
Found in
4.3.3f1
Issue ID
588450
Regression
Yes
Mismatched serialization in the builtin class 'Mesh'
To reproduce:
1. Open attached project
2. Open MismatchError scene
Expected result: No error
Actual result: Error is thrown: Mismatched serialization in the builtin class 'Mesh'. (Read 295476 bytes but expected 295477 bytes)
Comments (35)
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Jun 23, 2020 06:42
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Jun 22, 2020 06:49
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Williams4
May 21, 2020 10:43
I am so much troubled by seeing Mismatched serialization that is popping up on my screen on a regular basis. A useful idea about how to tackle this problem is given on https://edubirdie.org/contactus/ site which would be appreciated otherwise I am leaving this discussion forum.
jack3821
May 13, 2020 19:17
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Rene-Damm
Jun 16, 2014 15:48
This bug specifically affects meshes imported/created with 3.5.0 and loaded into Unity 4.x. 3.5.0 had a rather tricky bug in mesh serialization which was fixed in 3.5.1 but which requires a workaround serialization path in 4.x. This code path was missing a bool field thus leading to the error here (the mesh would still load more or less correct, though).
Fixed in 4.5.2.
Steven Walker
Jun 12, 2014 17:43
I am still getting these errors in 4.5.0f6 with no apparent solution or work around :/
EightBitNine
May 09, 2014 15:27
It now says voting disabled for resolved issues. WTF, how do you say that you "won't fix" something, but then say that its fixed? Did I just wake up in freaking OPPOSITE LAND?