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Fixed

Votes

1

Found in

2022.3.9f1

Issue ID

UUM-48461

Regression

Yes

Memory leak when resizing Scene or Game view when they are side by side

-

How to reproduce:
1. Create a new 3D URP project
2. Make sure the Scene and Game views are both visible and side-by-side
3. Open the Task Manager application
4. Keep resizing the Scene view and observe the Memory usage by the Unity Editor in the Task Manager

Expected results: Memory does not change significantly
Actual results: Memory taken by the editor increases significantly

Reproducible with: 2022.3.8f1, 2022.3.9f1,
Not reproducible with: 2021.3.30f1, 2022.3.7f1, 2023.1.12f1

Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environment tested

Note: Fixed in the Editor not the package

Comments (1)

  1. Typhonic

    Nov 08, 2023 21:52

    This has just started happening to me in 2022.3.8f1. It won't let me roll back to the previous editor version now. The "RESOLUTION NOTE" offered here only vaguely mentions something about a render texture being added infinitely, while someone else is saying it is still happening.

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