Search Issue Tracker
Won't Fix
Votes
21
Found in
2017.2.0f3
Issue ID
958803
Regression
Yes
[macOS] Unity freezes and never exits when running Test Runner from Command Line
To reproduce:
1. Open Terminal window
2. Download user's project and unzip it
3. Launch Test Runner by using this command:
/(path to the folder with Unity's installation)/Unity.app/Contents/MacOS/Unity -projectPath (path to the folder with user's project) -batchmode -runTests -testPlatform editmode -logFile (enter path where log file should be saved)
Expected result: After running a test Unity should close itself (terminate).
Actual result: Unity freezes and you have to Force Quit it.
Reproduced with: 5.6.3p4, 2017.1.2p1, 2017.2.0f3, 2017.3.0b4, 2018.1.0a1
Not reproducible with: 5.5.5p1
Won't fix because we don't support static test methods.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RendererScene::NotifyInvisible when entering Play mode after undoing a change within the scene with Ctrl+z
- [iOS] Final Image misaligned when using "ScalableBufferManager.ResizeBuffers" to resize
- GameObjects are not updating when Materials and Cubemaps are updated from Environmental Reflections
- "Lens Flare (SRP)" Component is missing documentation link
- Reflection problems when unbaked Reflection Probes are present
Add comment