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Won't Fix
Votes
21
Found in
2017.2.0f3
Issue ID
958803
Regression
Yes
[macOS] Unity freezes and never exits when running Test Runner from Command Line
To reproduce:
1. Open Terminal window
2. Download user's project and unzip it
3. Launch Test Runner by using this command:
/(path to the folder with Unity's installation)/Unity.app/Contents/MacOS/Unity -projectPath (path to the folder with user's project) -batchmode -runTests -testPlatform editmode -logFile (enter path where log file should be saved)
Expected result: After running a test Unity should close itself (terminate).
Actual result: Unity freezes and you have to Force Quit it.
Reproduced with: 5.6.3p4, 2017.1.2p1, 2017.2.0f3, 2017.3.0b4, 2018.1.0a1
Not reproducible with: 5.5.5p1
Won't fix because we don't support static test methods.
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Evgeny-Eliseev
Dec 18, 2017 07:43
What version future release means? :)
CapeGuyBen
Dec 12, 2017 14:15
This issue is not reproducible with Unity 5.6.3f1 so my projects are currently stuck on that version as upgrading means that all continuous integration tests fail (due to timeout). Also, as a Unity upgrade of the projects is required to work with macOS High Sierra, this issue is also currently blocking an OS upgrade.