Search Issue Tracker

Fixed in 5.3.0

Votes

0

Found in

5.3.0b1

Issue ID

733867

Regression

Yes

[Mac-Only] Trying to set a Default Material in PhysicsManager throws errors

Inspector Functionality

-

Go to Edit -> Project Settings -> Physics
Click on the object selector for the Deafult Material field.

The following errors show up in the Console:
InvalidOperationException: Operation is not valid due to the current state of the object
System.Collections.Generic.Stack`1[System.Boolean].Pop ()
UnityEditor.EditorGUI.EndDisabledGroup () (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:211)
UnityEditor.EditorGUI+DisabledGroupScope.CloseScope () (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:197)
UnityEngine.GUI+Scope.Dispose ()
UnityEditor.Editor.DoDrawDefaultInspector (UnityEditor.SerializedObject obj) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Inspector/Editor.cs:331)
UnityEditor.Editor.DoDrawDefaultInspector () (at /Users/builduser/buildslave/unity/build/Editor/Mono/Inspector/Editor.cs:342)
UnityEditor.Editor.DrawDefaultInspector () (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorBindings.gen.cs:263)
UnityEditor.PhysicsManagerInspector.OnInspectorGUI () (at /Users/builduser/buildslave/unity/build/Editor/Mono/Inspector/PhysicsManagerInspector.cs:104)

InvalidOperationException: Operation is not valid due to the current state of the object
System.Collections.Stack.Peek () (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Collections/Stack.cs:321)
UnityEngine.GUILayoutUtility.EndLayoutGroup ()
UnityEngine.GUILayout.EndVertical ()
UnityEditor.EditorGUILayout.EndVertical () (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:6726)

Regression from Unity 5.2.0p1 (cd0778e591b3)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.