Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.3.0a3
Issue ID
940064
Regression
No
[Mac] Dragging "Bone" To "Ragdoll", doesn't always set it/"Bone" hovers after being dragged
Reproduction Steps:
1. Open "MinimalRepro.zip" project
2. Open "SoldierFreeScene.zip" scene
3. "GameObject" -> "3D Object" -> "Ragdoll..."
4. Set some of the appropriate bones
Expected Result: The Bones are set in the Ragdoll
Actual Result: Sometimes the Bone being set, hovers over the slot until the mouse is moved
or gets pushed back to the hierarchy window when the mouse is moved
Reproduced with: 2017.3.0a3, 2017.2.0b6, 2017.1.0p3, 5.6.3f1, 5.5.4p2
Note:
Doesn't always reproduce. Seems to be partially random/partially how you add the bones to the slots
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Add comment