Search Issue Tracker
Not Reproducible
Votes
0
Found in
Issue ID
1058737
Regression
No
[LWRP] LWRP + XR: Investigate stereoEyeIndex VS->PS parameter issue in LWScreenSpaceShadows.shader
SRP Repo: Issue #1049
When updating LightweightScreenSpaceShadows.shader for XR, I ran into an issue where I was getting an incorrect unity_StereoEyeIndex in the fragment shader.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
- "CommandBuffer: temporary render texture not found while executing" warning is shown when Compatibility Mode is enabled and Camera stacking is used
- NotImplementedException is thrown when using System.String.Replace(String, String, Boolean, CultureInfo)
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
Add comment