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Fixed in 5.2.1
Votes
31
Found in [Package]
1.1.4-preview
Issue ID
1058836
Regression
No
[LWRP] Light layer culling not working
SRP Repo: Issue #1647
Culling mask/layer of directional light doesn't work properly.
Steps:
-Create new project by selecting Lightweight RP (Preview) (uses lightweight 1.1.4-preview)
-Disable light auto bake, clear generated lighting
-Set Directional Light culling mask to Water Layer Only & Realtime Mode
= Lights which should only affect water layer does affect default layer assets
-
Immu
Aug 23, 2018 09:14
According to devs, it's 'not a bug' - the feature is just 'not ready' (marking it as 'not ready' when using LWRP would have been nice feedback).
https://forum.unity.com/threads/feedback-wanted-lightweight-render-pipeline.518267/page-8Anyway, just for info, it's not ready in 3.0.0-preview either.
-
Le_Vailus
Aug 22, 2018 19:33
Doesnt work for me Unity 2018.2.4f1
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Resolution Note (fix version 5.2.1):
Unity 2019.1.0a10 or above is needed.