Search Issue Tracker
Won't Fix
Votes
0
Found in
6000.3.0a2
Issue ID
UUM-111390
Regression
Yes
Long Shader Graph titles hide tab icon
Steps to reproduce:
- Create a project (Universal 2D)
- Go to the "Project" window
- Click "Create" -> Shader Graph -> From Template... or Blank Shader Graph
- Double-click it and verify that the "New Shader Graph" window opens
- Verify that the window tab has an icon and a title
- Return to the "Project" window and select the shader graph
- Right-click and select "Rename"
- Enter longer title
Actual results: The icon disappears from the "Shader Graph" tab
Expected results: The icon should always stay on the tab
Reproducible with versions: 15.0.1(2023.1.0a20), 17.0.4(6000.0.53f1), 17.1.0 (6000.1.11f1), 17.2.0 (6000.2.0b10), 17.3.0 (6000.3.0a2).
Not reproducible with versions: 15.0.1(2023.1.0a19)
Can’t test with versions: -
Tested on (OS): M1 Max - Sequoia 15.5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
This issue has been there for a long time (I could reproduce with 2022.3, before the text backend changed). This is an IMGUI issue and changing this legacy behavior has more risks than benefits. Closing since this is a minor cosmetic issue that arises only is specific cases (windows usually don't have such a long name)