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[LoadSceneAsync] allowSceneActivation flag is ignored in Awake()

Scene Management


Repro steps:
1) Open the project and scene Awake in it
2) Play and notice that exception appeared (ERROR ERROR ERROR)
3) Stop and load scene Update
4) Play - notice there is no exception
5) Stop - notice the exception appears

Workaround: Use Start() or Update() to load the scene

Repro in: 5.4.0b1; 5.3.1p1; 5.2.3p3; 5.1.4f1

Comments (24)

  1. MrLucid72

    Jul 09, 2017 02:10

    (@Unity: You guys should at least add this to the docs, if it's not fixed after 2 years)

  2. MrLucid72

    Jul 09, 2017 02:10

    Still happens in 5.6.2p2 -- I thought I was crazy. Now I know it's just a bug ;) put it in Start() as a workaround and it works.

  3. dario_zubovic

    Mar 13, 2017 12:33

    Flag is ignored in 5.5.1p3 as well. Works fine when called inside Start().

  4. ZZantal

    Feb 24, 2017 13:39

    It seems to be ignored no matter what.

    I have a button that loads a scene in async mode.

    I set the flag to false, and it just keeps loading the new scene.

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