Search Issue Tracker
Not Reproducible
Votes
0
Found in
6000.0.3f1
Issue ID
UUM-72847
Regression
Yes
[Linux] Crash on ShaderLab::Program::AddVariantParameters when opening project
Reproduction steps:
1. Open the attached “CrashRepro” project
2. Click “CloseButton” whenever “Error - Unity Version Control” modal opens
Expected results: Project opens
Actual results: Editor crashes
Reproduced with: 6000.0.0b16, 6000.0.3f1
Not reproduced with: 6000.0.0b15
Couldn’t test with: 2022.3.29f1 (Project gets stuck when opening)
Reproduced on: Ubuntu 24.04
Not reproduced on: Windows 10
First lines of the stack trace:
#0 0x0063ee156aa08c in burst_signal_handler(int, siginfo_t, void)
#1 0x00711193c45320 in (Unknown)
#2 0x0063ee158c0fcf in ShaderLab::Program::AddVariantParameters()
#3 0x0063ee167bed6b in FinalizeVariant(SingleVariantCompileJobData*, bool)
#4 0x0063ee167bd735 in UpdateAsyncShaderVariants()
#5 0x0063ee14f8bfea in CallbackArray::Invoke()
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Resolution Note:
Unable to reproduce on Linux in Unity version 6000.0.19f1
Resolution Note:
Unable to reproduce on Linux in Unity version 6000.0.19f1