Search Issue Tracker
Duplicate
Votes
4
Found in
5.0.1f1
Issue ID
689381
Regression
No
Lights with Baking set to Realtime still gets baked into lightmaps
To reproduce:
1. Download and open the attached scene.
2. Observe the scene being lit overly bright
3. Disable the "Realtime light" and observe the scene having 2 shadows baked into the lightmaps even though the light is set as Realtime.
4. Rebake the scene with "Realtime light" disabled to have only the one light in lightmaps
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
This is a duplicate of issue #686154