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Fixed in 5.3.5

Votes

48

Found in

5.3.4f1

Issue ID

790006

Regression

No

[Lighting] 'Bake Direct' job failed with error code: 5

Global Illumination

-

1) Download the attached project
2) Open 30HzSample scene
3) go to the lighting window and press bake
4) observe the repeating error mentioned above
5) Observe the bake job never finishes.

Expected behavior:
Scene will bake with out error

Actual Behavior:
the follwing error is shown and light baking never finishes

''Bake Direct' job failed with error code: 5 ('Failed reading Bake Visibility Buffer file.').'

Error occurs <10 seconds after baking light.

Possible workaround, delete the GI Cache.

Goto Edit > Preferences, then GI cache then 'Clean Cache'

Comments (33)

  1. zhuchun

    May 23, 2016 14:17

    Same issue here. 5.3.5f1 borke the whole project :\

  2. pappu33

    May 21, 2016 13:43

    Update: It started and completed baking after unchecked final gather option. Too scared to check it again with final gather 'on' now 0.0(Maybe you guys can check it in dummy projects).

  3. pappu33

    May 21, 2016 13:37

    Same in 5.3.5f1.

  4. janivarattensi

    May 20, 2016 12:51

    Same issue with Unity 5.3.5f1

  5. Robin_Hayes

    May 16, 2016 18:44

    I am seeing this in my newly patched 5.3.4p6! Is there are workaround? I'm dead in the water.

  6. moco2k

    May 13, 2016 11:49

    I also have experienced this issue for the first time with v5.3.4p6.

    Never had this before with 5.3.4p1.

    Seems like serious problem. Cannot bake any more right now.

  7. Abruzzi

    May 04, 2016 22:34

    When I turn Directional Light "Baking" to Realtime then problem has gone. But when I set it to Baked or Mixed problem returned.

  8. Abruzzi

    May 04, 2016 22:31

    Same problem on v5.3.4p5

  9. Shane C

    May 02, 2016 18:40

    Updated a project from 5.3.4p3 to 5.3.4f1 and I'm getting the same thing

  10. BenPlaysport

    Apr 21, 2016 13:39

    Exactly the same problem here; happens after upgrading a project from 5.3.4f1 to 5.3.4p4.

    This is very annoying as I was only updating to the latest patch release to report another bug about lightmapping!

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