Search Issue Tracker
Fixed in 2022.2.X
Votes
32
Found in
2018.2.0b10
Issue ID
1052045
Regression
No
[LightProbes] Probes lose their lighting data after entering Play mode when Baked and Realtime GI are enabled
Steps to reproduce:
1. Download the attached project and open SimpleOutdoorsA scene
2. Make sure that both baked and realtime GI are enabled in the Lighting settings
3. Make sure that Auto Generate is disabled in Lighting settings
4. Generate lighting
5. Enter play mode
6. Notice that light probes have lost their lighting data
Notes:
- Reproduced in: 2017.4.6f1, 2018.1.4f1, 2018.2.0b8, 2018.3.0a1 (330986351f8d), 2018.3.0a3 (0ac1bca97520)
- Affects both desktop and mobile platforms
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2022.2):
Will be addressed as part of a larger refactor of the Light Probes area.