Search Issue Tracker
By Design
Votes
0
Found in
2019.4
2020.3
2020.3.18f1
2021.1
2021.2
2022.1
Issue ID
1375617
Regression
No
Legacy Search engine does not return results in Hierarchy window when searching for scripts with "special" names
Steps to reproduce:
1. Open SampleScene in the attached "1375617_repro" project
2. In the Hierarchy window's search bar enter "Prefab"
Expected result: GameObject "Capsule" with a script component named "Prefab" is shown in the Hierarchy window
Actual result: no results are returned
Reproducible with: 2019.4.32f1, 2020.3.22f1, 2021.1.28f1, 2021.2.1f1, 2022.1.0a13
Notes:
- this issue occurs only when using Legacy\Classic Search engine
- tested a few other names that are not returned when searched for: "GameManager", "Folder"
- script named "GameManager" is returned when searched for in 2022.1.0a13
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note:
The legacy hierachy search should find type if prefixed with t:, i.e. t:Prefab.