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Fixed in 2018.2.X

Fixed in 2018.1.X

Votes

21

Found in

2017.1.0f3

Issue ID

940872

Regression

Yes

[iOS][ReplayKit] Recording with ReplayKit fails on iOS 11 latest beta

iOS

-

Steps to reproduce:

1. Open attached project
2. Build 'Test' scene for iOS
3. Run on a device with latest iOS 11 beta (15A5341f)
4. Click "Start Recording" and then choose "Record Screen" when the popup appears
5. Notice the recording fails with error:
'startRecordingWindowLayerContextIDs:windowSize:microphoneEnabled:cameraEnabled:broadcast:systemRecording:captureEnabled:listenerEndpoint:withHandler:', dropping incoming message and calling failure block.
Exception: accessing _cachedSystemAnimationFence requires the main thread

Notes:
Doesn't reproduce with earlier iOS versions (including earlier iOS 11 betas)
Broadcasting seems to work fine.

Comments (12)

  1. jerocostadift

    Aug 29, 2017 05:12

    Any new guys? Unity ReplayKit is not working on iOS11 beta 8.

  2. TillmaniaLtd

    Aug 14, 2017 22:39

    Are you using a 3rd party plugin for ReplayKit use? I’ve tried 2 and have the same issue in iOS 11. No problems in iOS 10...

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