Search Issue Tracker

Fixed

Fixed in 6000.4.0b6, 6000.5.0a5

Votes

0

Found in

6000.4.0a4

6000.5.0a4

Issue ID

UUM-131209

Regression

Yes

[iOS] Pod integrated frameworks are not linked to UnityFramework

iOS

-

Steps to reproduce:

  1. Open the attached "HelloWorld" project
  2. Switch to the iOS Platform
  3. Build project
  4. Open .workspace file
  5. Build and run the app to the device

Actual results: Build fails with error: Framework 'GoogleMobileAds' not found

Expected results: Build is successful

 

Reproducible with versions: 6000.4.0a4, 6000.5.0a4_ca24f55d59d9_HEAD

Not reproducible with versions: 6000.4.0a3

 

Tested on (OS): MacBook Pro, Apple M1 Max, OS: Tahoe 26.2

Notes:

  • Workaround:

** Go to the Unity-iPhone project and then select the UnityFramework target
** Go to Build Settings, search for "Framework Search Paths" and delete all values 
* Go to the Pods folder and, depending on your Build Configuration, find the needed file in the Pods folder (if your Build Configuration is ReleaseForRunning, select "Pods-UnityFramework.releaseforrunning.xcconfig" file) and at the end of the "FRAMEWORK_SEARCH_PATHS = $(inherited)" add "$(PROJECT_DIR)/Frameworks"
This issue is reproducible not only with GoogleAds framework

  1. Resolution Note:

    Fixed in 6000.5.0a5

  2. Resolution Note (fix version 6000.5.0a5):

    Fixed in 6000.5.0a5

  3. Resolution Note (fix version 6000.5.0a5):

    Fixed in 6000.5.0a5

  4. Resolution Note (fix version 6000.4.0b6):

    Fixed in 6000.4.0b6

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