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Under Consideration for 6000.5.X
Fixed in 6000.4.0b6
Fix In Review for 6000.5.0a5
Votes
0
Found in
6000.4.0a4
6000.5.0a4
Issue ID
UUM-131209
Regression
Yes
[iOS] Pod integrated frameworks are not linked to UnityFramework
Steps to reproduce:
- Open the attached "HelloWorld" project
- Switch to the iOS Platform
- Build project
- Open .workspace file
- Build and run the app to the device
Actual results: Build fails with error: Framework 'GoogleMobileAds' not found
Expected results: Build is successful
Reproducible with versions: 6000.4.0a4, 6000.5.0a4_ca24f55d59d9_HEAD
Not reproducible with versions: 6000.4.0a3
Tested on (OS): MacBook Pro, Apple M1 Max, OS: Tahoe 26.2
Notes:
- Workaround:
** Go to the Unity-iPhone project and then select the UnityFramework target
** Go to Build Settings, search for "Framework Search Paths" and delete all values
* Go to the Pods folder and, depending on your Build Configuration, find the needed file in the Pods folder (if your Build Configuration is ReleaseForRunning, select "Pods-UnityFramework.releaseforrunning.xcconfig" file) and at the end of the "FRAMEWORK_SEARCH_PATHS = $(inherited)" add "$(PROJECT_DIR)/Frameworks"
This issue is reproducible not only with GoogleAds framework
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Resolution Note (fix version 6000.5.0a5):
Fixed in 6000.5.0a5
Resolution Note (fix version 6000.4.0b6):
Fixed in 6000.4.0b6