Search Issue Tracker
Active
Under Consideration for 2023.1.X
Votes
0
Found in
2022.2.6f1
2023.1.0b3
Issue ID
UUM-26706
Regression
Yes
[iOS] Player crashes when using “WebCamTexture” on specific iOS devices
How to reproduce:
1. Build And Run the user’s attached “OS-Webcam.zip” project on an iOS device
2. Observe the result
Expected result: No crash
Actual result: “Thread 1: EXC_BAD_ACCESS (code=2, address=0x16fc8e760)” crash
Reproducible with: 2022.2.3f1, 2022.2.6f1, 2023.1.0b3
Not reproducible with: 2020.3.45f1, 2021.3.18f1, 2022.2.2f1, 2023.2.0a1, 2023.2.0a2
Reproduced on:
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
iPad 5th gen, 14.7 iOS (user’s info)
Not reproduced on:
VLNQA00494 - iPhone 14 Pro Max, 16.0.3 iOS
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
Samsung Galaxy Z Flip3 5G (SM-F711B), Android 12, CPU: Snapdragon 888, GPU: Adreno (TM) 660
Samsung Galaxy S22 (SM-S901B), Android 13, CPU: Exynos 2200, GPU: Ltd.
Samsung Galaxy S10+ (SM-G975F), Android 10, CPU: NOT FOUND, GPU: Mali-G76
Note: The issue is not reproducible every time
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Sprite Library Editor window has an incorrect order of Sprites when the Sprites are reordered and the order saved
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode
- Crash when attempting to create a custom FMOD DSP unit
- [Linux] Floating windows do not keep their size after restarting the Editor
Add comment