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Fixed in 5.4.2
Votes
19
Found in
5.4.0f3
Issue ID
820863
Regression
No
[iOS] App freezes in applicationDidBecomeActive() on iOS 10
Steps to reproduce:
1) Open the latest attached project.
2) Build and run on an iOS 10 device (using Xcode 8 beta).
3) When the button starts spinning, press the lock button.
4) Unlock the phone and return to the app.
The app freezes in applicationDidBecomeActive(). If it doesn't, repeat steps 3-4.
Then the freeze occurs, locking and unlocking the phone again makes the app resume normally.
Reproduced on:
5.5.0a5, 5.4.0f3, 5.3.6f1
Devices:
iPhone SE (iOS 10 - 14A5309d) - reproduced
iPhone SE (iOS 10 - 14A5335b) - reproduced
iPad Mini 2 (iOS 10 - 14A5322e) - not reproduced
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FSpark
Nov 30, 2016 18:00
Not fixed - can still reproduce in Unity 5.4.2f1 with iPhone6 running iOS 10.
Possibly related to https://issuetracker.unity3d.com/issues/ios-changing-the-screen-orientation-via-a-script-sometimes-results-in-corrupted-view-on-ios-10
CraniumMuppet
Sep 19, 2016 11:00
Happes for us as well
Unity 5.3.5f1
Andrei_Leonte
Sep 16, 2016 07:56
Our apps also experience this freeze.
Unity version 5.3.5f1
Xcode version 7.3.1