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Fixed in 2017.2.X
Votes
4
Found in
5.6.1f1
Issue ID
914990
Regression
No
Invalid GUID in project settings after every build on Android
Steps to reproduce:
1. Open attached project
2. Build and run for android
-Could not extract GUID Error appears ( if error didn't appear, build and run for android again)
Error: Could not extract GUID in text file projectsettings/projectsettings.asset at line 44.
Results: Every time before building for Android you have to manually replace incorrect GUID value with 0
GUID gets set to m_SplashScreenBackgroundLandscape: {fileID: 1, guid: 00000000000000000000000000000000, type: 0}
It should be m_SplashScreenBackgroundLandscape: {fileID: 1, guid: 0, type: 0}
Reproduced with: 5.6.1p1, 2017.1.0b7
Couldn't test on 5.5 due to multiple errors (attached .png)
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MrLucid72
Sep 16, 2017 13:05
This is NOT fixed in 5.6.3... and it's not just for Android! I am getting this on Windows builds.
chico_barnstorm
Jul 26, 2017 04:23
And it's still in Unity 5.6.2f1...
eAi
Jul 10, 2017 10:46
Which release is this fixed in? We're seeing it in 5.6.1p4.