Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.3.0f1
Issue ID
745191
Regression
Yes
InstantiatePrefab is not instantiating prefab in OnPostprocessScene
To reproduce:
- Open the attached project
- Open the scene "testScene"
- Hit Play
Expected behavior: instantiated prefab
Actual behavior: prefab is not instantiated and appeared "ArgumentException: Destination scene is not loaded" error in console
Note: works fine in Start() or when using Instantiate() method
Regression from: 5.3.0b2
In 5.3.0b3, 5.3.0b4 it causes crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Erratic behavior while editing UI in prefab when Canvas "Render Mode" is set to "Screen Space - Camera" option
- The Selection Wire Gizmo is not being rendered in the Scene View when GPU Resident Drawer is enabled
- Visual Effect with Single Burst Spawn System stops playing when an Additive Scene is loaded asynchronously with SceneManager.LoadSceneAsync
- The sprite draw calls are batched in the Player when the Sprite Atlas is uploaded from an AssetBundle and the Sprite Atlas Mode is set to Disabled
- The Joint Anchor position remains the same when the GameObject is dynamically scaled
Add comment