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By Design
Votes
0
Found in [Package]
1.0.0-preview.1
Issue ID
1195305
Regression
No
[InputSystem][Windows] No input from Wacom pen if ink support is disabled
Requires a Wacom tablet to reproduce
1. In Wacom tablet settings, go to the current pen's settings and under "Calibrate", make sure that "Use Windows Ink" is turned off
2. In the Unity editor, pop open the input debugger and then the debugger window for the pen and for the mouse
3. Move the pen around
Observe that the mouse updates but that the pen sees no activity.
Comments (1)
- 
        Scott-Steffes Oct 13, 2021 02:24 Unfortunately Windows Ink is all but unusable for things like drawing. There is a considerable amount of lag from when you touch the tablet to when it registers because Windows Ink is trying to detect certain gestures. There used to be ways to disable those gestures, but Microsoft has removed them in the last two years. For many Windows Photoshop users, reverting to WinTab is the only way to make the application usable. 
 I can understand that this wouldn't be a high priority, but in it's current state I am unable to use the Pen API as I expect many of my users will be disabling Windows Ink to make my application usable.
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Resolution Note:
We are using Windows Ink API for pen support, so this is unfortunately by design. We looked at WinTab for pen support, at may reconsider it in the future, but for now Windows Ink is required for pen support.