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Found in [Package]


Issue ID




InputSystem only performs one action when identical modifier sets are used for 2 actions (and consumption enabled)

Package: Input System


How to reproduce:
1. Open the ““ project
2. Open the “Main“ scene
3. Enter Play Mode
4. Press the keys Ctrl + A

Expected result: “ONE performed“ and “TWO performed“ can be seen in the Console
Actual result: Only “ONE performed“ can be seen in the Console

Reproducible with: 1.4.4 (2020.3.48f1), 1.5.1 (2021.3.26f1, 2022.3.0f1, 2023.1.0b18, 2023.2.0a16)

Reproducible on: Windows 10, Windows 11

Note: Reproducible in Player

  1. Resolution Note:

    The user project had the "Enable Input Consumption" option found in the Project Settings -> Input System window, which works as expected - the second key's input is consumed. Disabling this option fixes the issue.

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