Search Issue Tracker
Fixed in 1.3.X
Votes
2
Found in [Package]
1.1.0-preview.2
Issue ID
1293556
Regression
No
[Input System] NullReferenceException error when changing PlayerInput.uiInputModule
How to reproduce:
1. Open the user's attached project (case_1293556-Bug_report_input_system.zip)
2. Play the "TestScene"
3. Observe the console
Expected result: No errors in the console
Actual result: NullReferenceException error in console
Reproducible with: 2019.4.16f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a9 (1.0.1, 1.1.0-preview.2)
Could not test with: 2018.4.30f1 (no Input System package)
Error:
NullReferenceException: Object reference not set to an instance of an object
UnityEngine.InputSystem.UI.InputSystemUIInputModule.UpdateReferenceForNewAsset (UnityEngine.InputSystem.InputActionReference actionReference) (at Library/PackageCache/com.unity.inputsystem@1.0.1/InputSystem/Plugins/UI/InputSystemUIInputModule.cs:1650)
UnityEngine.InputSystem.UI.InputSystemUIInputModule.set_actionsAsset (UnityEngine.InputSystem.InputActionAsset value) (at Library/PackageCache/com.unity.inputsystem@1.0.1/InputSystem/Plugins/UI/InputSystemUIInputModule.cs:1672)
UnityEngine.InputSystem.PlayerInput.set_uiInputModule (UnityEngine.InputSystem.UI.InputSystemUIInputModule value) (at Library/PackageCache/com.unity.inputsystem@1.0.1/InputSystem/Plugins/PlayerInput/PlayerInput.cs:732)
ChangeUIInputModule.Start () (at Assets/ChangeUIInputModule.cs:13)
Comments (1)
-
Orororo
Dec 16, 2020 13:08
Just adding this :
as a workaround, I tried to set the PlayerInput.actions to null prior to setting the new uiInputModule. The null reference error is gone but it causes memory leak in the native collections.
The leak :A Native Collection has not been disposed, resulting in a memory leak. Allocated from:
Unity.Collections.NativeArray`1:.ctor(Int32, Allocator, NativeArrayOptions)
UnityEngine.InputSystem.Utilities.ArrayHelpers:Resize(NativeArray`1&, Int32, Allocator) (at Library\PackageCache\com.unity.inputsystem@1.0.0\InputSystem\Utilities\ArrayHelpers.cs:208)
UnityEngine.InputSystem.InputControlList`1:set_Capacity(Int32) (at Library\PackageCache\com.unity.inputsystem@1.0.0\InputSystem\Controls\InputControlList.cs:101)
UnityEngine.InputSystem.InputControlList`1:.ctor(Allocator, Int32) (at Library\PackageCache\com.unity.inputsystem@1.0.0\InputSystem\Controls\InputControlList.cs:164)
UnityEngine.InputSystem.InputControlScheme:PickDevicesFrom(InputControlList`1, InputDevice) (at Library\PackageCache\com.unity.inputsystem@1.0.0\InputSystem\Actions\InputControlScheme.cs:351)
UnityEngine.InputSystem.Users.InputUser:UpdateControlSchemeMatch(Int32, Boolean) (at Library\PackageCache\com.unity.inputsystem@1.0.0\InputSystem\Plugins\Users\InputUser.cs:1317)
UnityEngine.InputSystem.Users.InputUser:UnpairDevices() (at Library\PackageCache\com.unity.inputsystem@1.0.0\InputSystem\Plugins\Users\InputUser.cs:637)
UnityEngine.InputSystem.PlayerInput:AssignUserAndDevices() (at Library\PackageCache\com.unity.inputsystem@1.0.0\InputSystem\Plugins\PlayerInput\PlayerInput.cs:1334)
UnityEngine.InputSystem.PlayerInput:set_actions(InputActionAsset) (at Library\PackageCache\com.unity.inputsystem@1.0.0\InputSystem\Plugins\PlayerInput\PlayerInput.cs:330)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Resolution Note (fix version 1.3):
Fixed in Input System 1.3.0 (available in 2019.4 and above)