Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.2.0f3
Issue ID
728330
Regression
No
Input.GetKeyDown(KeyCode.CapsLock) not being detected on Mac
To reproduce:
1. Add attached script to any object in scene
2. Press CapsLock button
3. Notice that Input.GetKeyDown(KeyCode.CapsLock) doesn't work
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
Deeeds
Oct 22, 2019 10:10
4 years. Almost enough time to create an entirely new input system.
CGDever
Oct 22, 2016 11:38
It does not work in unity 5.4.2 :(((