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Under Consideration for 6.0.X
Votes
3
Found in [Package]
6.0.5
Issue ID
PBLD-241
Regression
Yes
Incorrect edge is selected when clicking on an edge from within the object
How to reproduce:
1. Open the attached “IN-104037” project
2. Open the "Assets/Scenes/SampleScene.unity"
3. In the Scene view, move the Scene Camera to be on the inside of the “Cube”
4. In the Tools overlay, click the tool context button, to swap into ProBuilder context
5. In the Tools overlay, select Edge Selection edit mode
6. Hover over one of the “Cube” edges, notice the edge is highlighted
7. Click on the edge
8. Observe the Scene view
Expected result: Edge that was highlighted is selected
Actual result: Another edge on the same object is selected
Reproducible with: 6.0.5 (6000.0.51f1, 6000.1.7f1, 6000.2.0b5)
Not reproducible with: 5.2.4 (2022.3.63f1), 6.0.4 (6000.0.0f1, 6000.1.0b12)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: The incorrect edge is selected, in average, every second/third selection
Comments (3)
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nefyshamadou
Sep 04, 2025 09:03
I have the same problem as the comment just above, its so dumb I want to go back to older versions of probuilder just to avoid it x_x please fix
Maya64
Aug 23, 2025 16:46
Same issue on 6.0.6.
This is a critical regression for sophisticated workflows. It makes complex editing needlessly tedious. All of the gains of PB 6 (Good work!) are offset by this bug.
Please fix!
Somiaz
Aug 04, 2025 18:09
I get this constantly, when hovering over the correct edge and clicking to select it. It will either select an edge behind or near or the correct edge or will select a random edge in the model. I don't have X-Ray turned on either. I did toggle it on and off once, so there's a possibility that it may have caused this issue.