Search Issue Tracker
Duplicate
Votes
0
Found in
2017.3.0b7
2017.3.0b10
Issue ID
972042
Regression
Yes
In Timeline window 'zooming out' requires scrolling more, if it was 'zoomed in' over the limit and mouse was not moved
To reproduce:
1. Create an object with Timeline.
2. Open Timeline window.
3. Inside Timeline window zoom in to reach maximum zoom in.
4. Without moving the mouse, zoom in more.
5. Without moving the mouse, try zooming out.
Expected result: you instantly zoom out.
Actual result: zooming out does not happen instantly. (Extra scrolling is needed because of the step 4.)
Reproducible: 2017.3.0b7, 2017.3.0b10, 2018.1.0a5
Not reproducible: 2017.1.2p2, 2017.2.0p3, 2017.3.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Add comment