Search Issue Tracker

By Design

Votes

0

Found in

4.0.0b9

Issue ID

491554

Regression

No

Image is flipped when setting the quality to Good

Camera

-

By design:
The flipping is due to different platform handling on texture coordinates.
http://docs.unity3d.com/Manual/SL-PlatformDifferences.html
Switching from good to fantastic quality enables Anti-aliasing, which forces different handling.

Steps to reproduce :

- open the scene Particle System
- go to Edit>Project Settings >Quality and set it to fantastic
- build a standalone player
- now set the quality to good and build another standalone player
- play them both and compare, notice that the image is flipped in the player with good settings

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.