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By Design
Votes
0
Found in
4.0.0b9
Issue ID
491554
Regression
No
Image is flipped when setting the quality to Good
By design:
The flipping is due to different platform handling on texture coordinates.
http://docs.unity3d.com/Manual/SL-PlatformDifferences.html
Switching from good to fantastic quality enables Anti-aliasing, which forces different handling.
Steps to reproduce :
- open the scene Particle System
- go to Edit>Project Settings >Quality and set it to fantastic
- build a standalone player
- now set the quality to good and build another standalone player
- play them both and compare, notice that the image is flipped in the player with good settings
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